A check box consists of a square box and application-defined text (label), an icon, or a bitmap, that indicates a choice the user can make by selecting the button. Applications typically display check boxes in a group box to permit the user to choose from a set of related, but independent options. For example, an application might present a group of check boxes from which the user can select error conditions that produce warning beeps.
A check box can be one of four styles: standard, automatic, three-state, and automatic three-state, as defined by the constants BS_CHECKBOX, BS_AUTOCHECKBOX, BS_3STATE, and BS_AUTO3STATE, respectively. Each style can assume two check states: checked (a check mark inside the box) or cleared (no check mark). In addition, a three-state check box can assume an indeterminate state (a grayed box inside the check box). Repeatedly clicking a standard or automatic check box toggles it from checked to cleared and back again. Repeatedly clicking a three-state check box toggles it from checked to cleared to indeterminate and back again.
When the user clicks a check box (of any style), the check box receives the
keyboard focus. The system sends the check box's parent window a
Styles:
Type: