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fltk 1.3.0rc3
About: FLTK (Fast Light Tool Kit) is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and MacOS X. Release candidate.
SfR Fresh Dox: fltk-1.3.0rc3-source.tar.gz ("inofficial" and yet experimental doxygen-generated source code documentation) ![]() |
00001 /* inflate.c -- zlib decompression 00002 * Copyright (C) 1995-2005 Mark Adler 00003 * For conditions of distribution and use, see copyright notice in zlib.h 00004 */ 00005 00006 /* 00007 * Change history: 00008 * 00009 * 1.2.beta0 24 Nov 2002 00010 * - First version -- complete rewrite of inflate to simplify code, avoid 00011 * creation of window when not needed, minimize use of window when it is 00012 * needed, make inffast.c even faster, implement gzip decoding, and to 00013 * improve code readability and style over the previous zlib inflate code 00014 * 00015 * 1.2.beta1 25 Nov 2002 00016 * - Use pointers for available input and output checking in inffast.c 00017 * - Remove input and output counters in inffast.c 00018 * - Change inffast.c entry and loop from avail_in >= 7 to >= 6 00019 * - Remove unnecessary second byte pull from length extra in inffast.c 00020 * - Unroll direct copy to three copies per loop in inffast.c 00021 * 00022 * 1.2.beta2 4 Dec 2002 00023 * - Change external routine names to reduce potential conflicts 00024 * - Correct filename to inffixed.h for fixed tables in inflate.c 00025 * - Make hbuf[] unsigned char to match parameter type in inflate.c 00026 * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset) 00027 * to avoid negation problem on Alphas (64 bit) in inflate.c 00028 * 00029 * 1.2.beta3 22 Dec 2002 00030 * - Add comments on state->bits assertion in inffast.c 00031 * - Add comments on op field in inftrees.h 00032 * - Fix bug in reuse of allocated window after inflateReset() 00033 * - Remove bit fields--back to byte structure for speed 00034 * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths 00035 * - Change post-increments to pre-increments in inflate_fast(), PPC biased? 00036 * - Add compile time option, POSTINC, to use post-increments instead (Intel?) 00037 * - Make MATCH copy in inflate() much faster for when inflate_fast() not used 00038 * - Use local copies of stream next and avail values, as well as local bit 00039 * buffer and bit count in inflate()--for speed when inflate_fast() not used 00040 * 00041 * 1.2.beta4 1 Jan 2003 00042 * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings 00043 * - Move a comment on output buffer sizes from inffast.c to inflate.c 00044 * - Add comments in inffast.c to introduce the inflate_fast() routine 00045 * - Rearrange window copies in inflate_fast() for speed and simplification 00046 * - Unroll last copy for window match in inflate_fast() 00047 * - Use local copies of window variables in inflate_fast() for speed 00048 * - Pull out common write == 0 case for speed in inflate_fast() 00049 * - Make op and len in inflate_fast() unsigned for consistency 00050 * - Add FAR to lcode and dcode declarations in inflate_fast() 00051 * - Simplified bad distance check in inflate_fast() 00052 * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new 00053 * source file infback.c to provide a call-back interface to inflate for 00054 * programs like gzip and unzip -- uses window as output buffer to avoid 00055 * window copying 00056 * 00057 * 1.2.beta5 1 Jan 2003 00058 * - Improved inflateBack() interface to allow the caller to provide initial 00059 * input in strm. 00060 * - Fixed stored blocks bug in inflateBack() 00061 * 00062 * 1.2.beta6 4 Jan 2003 00063 * - Added comments in inffast.c on effectiveness of POSTINC 00064 * - Typecasting all around to reduce compiler warnings 00065 * - Changed loops from while (1) or do {} while (1) to for (;;), again to 00066 * make compilers happy 00067 * - Changed type of window in inflateBackInit() to unsigned char * 00068 * 00069 * 1.2.beta7 27 Jan 2003 00070 * - Changed many types to unsigned or unsigned short to avoid warnings 00071 * - Added inflateCopy() function 00072 * 00073 * 1.2.0 9 Mar 2003 00074 * - Changed inflateBack() interface to provide separate opaque descriptors 00075 * for the in() and out() functions 00076 * - Changed inflateBack() argument and in_func typedef to swap the length 00077 * and buffer address return values for the input function 00078 * - Check next_in and next_out for Z_NULL on entry to inflate() 00079 * 00080 * The history for versions after 1.2.0 are in ChangeLog in zlib distribution. 00081 */ 00082 00083 #include "zutil.h" 00084 #include "inftrees.h" 00085 #include "inflate.h" 00086 #include "inffast.h" 00087 00088 #ifdef MAKEFIXED 00089 # ifndef BUILDFIXED 00090 # define BUILDFIXED 00091 # endif 00092 #endif 00093 00094 /* function prototypes */ 00095 local void fixedtables OF((struct inflate_state FAR *state)); 00096 local int updatewindow OF((z_streamp strm, unsigned out)); 00097 #ifdef BUILDFIXED 00098 void makefixed OF((void)); 00099 #endif 00100 local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf, 00101 unsigned len)); 00102 00103 int ZEXPORT inflateReset(strm) 00104 z_streamp strm; 00105 { 00106 struct inflate_state FAR *state; 00107 00108 if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; 00109 state = (struct inflate_state FAR *)strm->state; 00110 strm->total_in = strm->total_out = state->total = 0; 00111 strm->msg = Z_NULL; 00112 strm->adler = 1; /* to support ill-conceived Java test suite */ 00113 state->mode = HEAD; 00114 state->last = 0; 00115 state->havedict = 0; 00116 state->dmax = 32768U; 00117 state->head = Z_NULL; 00118 state->wsize = 0; 00119 state->whave = 0; 00120 state->write = 0; 00121 state->hold = 0; 00122 state->bits = 0; 00123 state->lencode = state->distcode = state->next = state->codes; 00124 Tracev((stderr, "inflate: reset\n")); 00125 return Z_OK; 00126 } 00127 00128 int ZEXPORT inflatePrime(strm, bits, value) 00129 z_streamp strm; 00130 int bits; 00131 int value; 00132 { 00133 struct inflate_state FAR *state; 00134 00135 if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; 00136 state = (struct inflate_state FAR *)strm->state; 00137 if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR; 00138 value &= (1L << bits) - 1; 00139 state->hold += value << state->bits; 00140 state->bits += bits; 00141 return Z_OK; 00142 } 00143 00144 int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size) 00145 z_streamp strm; 00146 int windowBits; 00147 const char *version; 00148 int stream_size; 00149 { 00150 struct inflate_state FAR *state; 00151 00152 if (version == Z_NULL || version[0] != ZLIB_VERSION[0] || 00153 stream_size != (int)(sizeof(z_stream))) 00154 return Z_VERSION_ERROR; 00155 if (strm == Z_NULL) return Z_STREAM_ERROR; 00156 strm->msg = Z_NULL; /* in case we return an error */ 00157 if (strm->zalloc == (alloc_func)0) { 00158 strm->zalloc = zcalloc; 00159 strm->opaque = (voidpf)0; 00160 } 00161 if (strm->zfree == (free_func)0) strm->zfree = zcfree; 00162 state = (struct inflate_state FAR *) 00163 ZALLOC(strm, 1, sizeof(struct inflate_state)); 00164 if (state == Z_NULL) return Z_MEM_ERROR; 00165 Tracev((stderr, "inflate: allocated\n")); 00166 strm->state = (struct internal_state FAR *)state; 00167 if (windowBits < 0) { 00168 state->wrap = 0; 00169 windowBits = -windowBits; 00170 } 00171 else { 00172 state->wrap = (windowBits >> 4) + 1; 00173 #ifdef GUNZIP 00174 if (windowBits < 48) windowBits &= 15; 00175 #endif 00176 } 00177 if (windowBits < 8 || windowBits > 15) { 00178 ZFREE(strm, state); 00179 strm->state = Z_NULL; 00180 return Z_STREAM_ERROR; 00181 } 00182 state->wbits = (unsigned)windowBits; 00183 state->window = Z_NULL; 00184 return inflateReset(strm); 00185 } 00186 00187 int ZEXPORT inflateInit_(strm, version, stream_size) 00188 z_streamp strm; 00189 const char *version; 00190 int stream_size; 00191 { 00192 return inflateInit2_(strm, DEF_WBITS, version, stream_size); 00193 } 00194 00195 /* 00196 Return state with length and distance decoding tables and index sizes set to 00197 fixed code decoding. Normally this returns fixed tables from inffixed.h. 00198 If BUILDFIXED is defined, then instead this routine builds the tables the 00199 first time it's called, and returns those tables the first time and 00200 thereafter. This reduces the size of the code by about 2K bytes, in 00201 exchange for a little execution time. However, BUILDFIXED should not be 00202 used for threaded applications, since the rewriting of the tables and virgin 00203 may not be thread-safe. 00204 */ 00205 local void fixedtables(state) 00206 struct inflate_state FAR *state; 00207 { 00208 #ifdef BUILDFIXED 00209 static int virgin = 1; 00210 static code *lenfix, *distfix; 00211 static code fixed[544]; 00212 00213 /* build fixed huffman tables if first call (may not be thread safe) */ 00214 if (virgin) { 00215 unsigned sym, bits; 00216 static code *next; 00217 00218 /* literal/length table */ 00219 sym = 0; 00220 while (sym < 144) state->lens[sym++] = 8; 00221 while (sym < 256) state->lens[sym++] = 9; 00222 while (sym < 280) state->lens[sym++] = 7; 00223 while (sym < 288) state->lens[sym++] = 8; 00224 next = fixed; 00225 lenfix = next; 00226 bits = 9; 00227 inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work); 00228 00229 /* distance table */ 00230 sym = 0; 00231 while (sym < 32) state->lens[sym++] = 5; 00232 distfix = next; 00233 bits = 5; 00234 inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work); 00235 00236 /* do this just once */ 00237 virgin = 0; 00238 } 00239 #else /* !BUILDFIXED */ 00240 # include "inffixed.h" 00241 #endif /* BUILDFIXED */ 00242 state->lencode = lenfix; 00243 state->lenbits = 9; 00244 state->distcode = distfix; 00245 state->distbits = 5; 00246 } 00247 00248 #ifdef MAKEFIXED 00249 #include <stdio.h> 00250 00251 /* 00252 Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also 00253 defines BUILDFIXED, so the tables are built on the fly. makefixed() writes 00254 those tables to stdout, which would be piped to inffixed.h. A small program 00255 can simply call makefixed to do this: 00256 00257 void makefixed(void); 00258 00259 int main(void) 00260 { 00261 makefixed(); 00262 return 0; 00263 } 00264 00265 Then that can be linked with zlib built with MAKEFIXED defined and run: 00266 00267 a.out > inffixed.h 00268 */ 00269 void makefixed() 00270 { 00271 unsigned low, size; 00272 struct inflate_state state; 00273 00274 fixedtables(&state); 00275 puts(" /* inffixed.h -- table for decoding fixed codes"); 00276 puts(" * Generated automatically by makefixed()."); 00277 puts(" */"); 00278 puts(""); 00279 puts(" /* WARNING: this file should *not* be used by applications."); 00280 puts(" It is part of the implementation of this library and is"); 00281 puts(" subject to change. Applications should only use zlib.h."); 00282 puts(" */"); 00283 puts(""); 00284 size = 1U << 9; 00285 printf(" static const code lenfix[%u] = {", size); 00286 low = 0; 00287 for (;;) { 00288 if ((low % 7) == 0) printf("\n "); 00289 printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits, 00290 state.lencode[low].val); 00291 if (++low == size) break; 00292 putchar(','); 00293 } 00294 puts("\n };"); 00295 size = 1U << 5; 00296 printf("\n static const code distfix[%u] = {", size); 00297 low = 0; 00298 for (;;) { 00299 if ((low % 6) == 0) printf("\n "); 00300 printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits, 00301 state.distcode[low].val); 00302 if (++low == size) break; 00303 putchar(','); 00304 } 00305 puts("\n };"); 00306 } 00307 #endif /* MAKEFIXED */ 00308 00309 /* 00310 Update the window with the last wsize (normally 32K) bytes written before 00311 returning. If window does not exist yet, create it. This is only called 00312 when a window is already in use, or when output has been written during this 00313 inflate call, but the end of the deflate stream has not been reached yet. 00314 It is also called to create a window for dictionary data when a dictionary 00315 is loaded. 00316 00317 Providing output buffers larger than 32K to inflate() should provide a speed 00318 advantage, since only the last 32K of output is copied to the sliding window 00319 upon return from inflate(), and since all distances after the first 32K of 00320 output will fall in the output data, making match copies simpler and faster. 00321 The advantage may be dependent on the size of the processor's data caches. 00322 */ 00323 local int updatewindow(strm, out) 00324 z_streamp strm; 00325 unsigned out; 00326 { 00327 struct inflate_state FAR *state; 00328 unsigned copy, dist; 00329 00330 state = (struct inflate_state FAR *)strm->state; 00331 00332 /* if it hasn't been done already, allocate space for the window */ 00333 if (state->window == Z_NULL) { 00334 state->window = (unsigned char FAR *) 00335 ZALLOC(strm, 1U << state->wbits, 00336 sizeof(unsigned char)); 00337 if (state->window == Z_NULL) return 1; 00338 } 00339 00340 /* if window not in use yet, initialize */ 00341 if (state->wsize == 0) { 00342 state->wsize = 1U << state->wbits; 00343 state->write = 0; 00344 state->whave = 0; 00345 } 00346 00347 /* copy state->wsize or less output bytes into the circular window */ 00348 copy = out - strm->avail_out; 00349 if (copy >= state->wsize) { 00350 zmemcpy(state->window, strm->next_out - state->wsize, state->wsize); 00351 state->write = 0; 00352 state->whave = state->wsize; 00353 } 00354 else { 00355 dist = state->wsize - state->write; 00356 if (dist > copy) dist = copy; 00357 zmemcpy(state->window + state->write, strm->next_out - copy, dist); 00358 copy -= dist; 00359 if (copy) { 00360 zmemcpy(state->window, strm->next_out - copy, copy); 00361 state->write = copy; 00362 state->whave = state->wsize; 00363 } 00364 else { 00365 state->write += dist; 00366 if (state->write == state->wsize) state->write = 0; 00367 if (state->whave < state->wsize) state->whave += dist; 00368 } 00369 } 00370 return 0; 00371 } 00372 00373 /* Macros for inflate(): */ 00374 00375 /* check function to use adler32() for zlib or crc32() for gzip */ 00376 #ifdef GUNZIP 00377 # define UPDATE(check, buf, len) \ 00378 (state->flags ? crc32(check, buf, len) : adler32(check, buf, len)) 00379 #else 00380 # define UPDATE(check, buf, len) adler32(check, buf, len) 00381 #endif 00382 00383 /* check macros for header crc */ 00384 #ifdef GUNZIP 00385 # define CRC2(check, word) \ 00386 do { \ 00387 hbuf[0] = (unsigned char)(word); \ 00388 hbuf[1] = (unsigned char)((word) >> 8); \ 00389 check = crc32(check, hbuf, 2); \ 00390 } while (0) 00391 00392 # define CRC4(check, word) \ 00393 do { \ 00394 hbuf[0] = (unsigned char)(word); \ 00395 hbuf[1] = (unsigned char)((word) >> 8); \ 00396 hbuf[2] = (unsigned char)((word) >> 16); \ 00397 hbuf[3] = (unsigned char)((word) >> 24); \ 00398 check = crc32(check, hbuf, 4); \ 00399 } while (0) 00400 #endif 00401 00402 /* Load registers with state in inflate() for speed */ 00403 #define LOAD() \ 00404 do { \ 00405 put = strm->next_out; \ 00406 left = strm->avail_out; \ 00407 next = strm->next_in; \ 00408 have = strm->avail_in; \ 00409 hold = state->hold; \ 00410 bits = state->bits; \ 00411 } while (0) 00412 00413 /* Restore state from registers in inflate() */ 00414 #define RESTORE() \ 00415 do { \ 00416 strm->next_out = put; \ 00417 strm->avail_out = left; \ 00418 strm->next_in = next; \ 00419 strm->avail_in = have; \ 00420 state->hold = hold; \ 00421 state->bits = bits; \ 00422 } while (0) 00423 00424 /* Clear the input bit accumulator */ 00425 #define INITBITS() \ 00426 do { \ 00427 hold = 0; \ 00428 bits = 0; \ 00429 } while (0) 00430 00431 /* Get a byte of input into the bit accumulator, or return from inflate() 00432 if there is no input available. */ 00433 #define PULLBYTE() \ 00434 do { \ 00435 if (have == 0) goto inf_leave; \ 00436 have--; \ 00437 hold += (unsigned long)(*next++) << bits; \ 00438 bits += 8; \ 00439 } while (0) 00440 00441 /* Assure that there are at least n bits in the bit accumulator. If there is 00442 not enough available input to do that, then return from inflate(). */ 00443 #define NEEDBITS(n) \ 00444 do { \ 00445 while (bits < (unsigned)(n)) \ 00446 PULLBYTE(); \ 00447 } while (0) 00448 00449 /* Return the low n bits of the bit accumulator (n < 16) */ 00450 #define BITS(n) \ 00451 ((unsigned)hold & ((1U << (n)) - 1)) 00452 00453 /* Remove n bits from the bit accumulator */ 00454 #define DROPBITS(n) \ 00455 do { \ 00456 hold >>= (n); \ 00457 bits -= (unsigned)(n); \ 00458 } while (0) 00459 00460 /* Remove zero to seven bits as needed to go to a byte boundary */ 00461 #define BYTEBITS() \ 00462 do { \ 00463 hold >>= bits & 7; \ 00464 bits -= bits & 7; \ 00465 } while (0) 00466 00467 /* Reverse the bytes in a 32-bit value */ 00468 #define REVERSE(q) \ 00469 ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \ 00470 (((q) & 0xff00) << 8) + (((q) & 0xff) << 24)) 00471 00472 /* 00473 inflate() uses a state machine to process as much input data and generate as 00474 much output data as possible before returning. The state machine is 00475 structured roughly as follows: 00476 00477 for (;;) switch (state) { 00478 ... 00479 case STATEn: 00480 if (not enough input data or output space to make progress) 00481 return; 00482 ... make progress ... 00483 state = STATEm; 00484 break; 00485 ... 00486 } 00487 00488 so when inflate() is called again, the same case is attempted again, and 00489 if the appropriate resources are provided, the machine proceeds to the 00490 next state. The NEEDBITS() macro is usually the way the state evaluates 00491 whether it can proceed or should return. NEEDBITS() does the return if 00492 the requested bits are not available. The typical use of the BITS macros 00493 is: 00494 00495 NEEDBITS(n); 00496 ... do something with BITS(n) ... 00497 DROPBITS(n); 00498 00499 where NEEDBITS(n) either returns from inflate() if there isn't enough 00500 input left to load n bits into the accumulator, or it continues. BITS(n) 00501 gives the low n bits in the accumulator. When done, DROPBITS(n) drops 00502 the low n bits off the accumulator. INITBITS() clears the accumulator 00503 and sets the number of available bits to zero. BYTEBITS() discards just 00504 enough bits to put the accumulator on a byte boundary. After BYTEBITS() 00505 and a NEEDBITS(8), then BITS(8) would return the next byte in the stream. 00506 00507 NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return 00508 if there is no input available. The decoding of variable length codes uses 00509 PULLBYTE() directly in order to pull just enough bytes to decode the next 00510 code, and no more. 00511 00512 Some states loop until they get enough input, making sure that enough 00513 state information is maintained to continue the loop where it left off 00514 if NEEDBITS() returns in the loop. For example, want, need, and keep 00515 would all have to actually be part of the saved state in case NEEDBITS() 00516 returns: 00517 00518 case STATEw: 00519 while (want < need) { 00520 NEEDBITS(n); 00521 keep[want++] = BITS(n); 00522 DROPBITS(n); 00523 } 00524 state = STATEx; 00525 case STATEx: 00526 00527 As shown above, if the next state is also the next case, then the break 00528 is omitted. 00529 00530 A state may also return if there is not enough output space available to 00531 complete that state. Those states are copying stored data, writing a 00532 literal byte, and copying a matching string. 00533 00534 When returning, a "goto inf_leave" is used to update the total counters, 00535 update the check value, and determine whether any progress has been made 00536 during that inflate() call in order to return the proper return code. 00537 Progress is defined as a change in either strm->avail_in or strm->avail_out. 00538 When there is a window, goto inf_leave will update the window with the last 00539 output written. If a goto inf_leave occurs in the middle of decompression 00540 and there is no window currently, goto inf_leave will create one and copy 00541 output to the window for the next call of inflate(). 00542 00543 In this implementation, the flush parameter of inflate() only affects the 00544 return code (per zlib.h). inflate() always writes as much as possible to 00545 strm->next_out, given the space available and the provided input--the effect 00546 documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers 00547 the allocation of and copying into a sliding window until necessary, which 00548 provides the effect documented in zlib.h for Z_FINISH when the entire input 00549 stream available. So the only thing the flush parameter actually does is: 00550 when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it 00551 will return Z_BUF_ERROR if it has not reached the end of the stream. 00552 */ 00553 00554 int ZEXPORT inflate(strm, flush) 00555 z_streamp strm; 00556 int flush; 00557 { 00558 struct inflate_state FAR *state; 00559 unsigned char FAR *next; /* next input */ 00560 unsigned char FAR *put; /* next output */ 00561 unsigned have, left; /* available input and output */ 00562 unsigned long hold; /* bit buffer */ 00563 unsigned bits; /* bits in bit buffer */ 00564 unsigned in, out; /* save starting available input and output */ 00565 unsigned copy; /* number of stored or match bytes to copy */ 00566 unsigned char FAR *from; /* where to copy match bytes from */ 00567 code this; /* current decoding table entry */ 00568 code last; /* parent table entry */ 00569 unsigned len; /* length to copy for repeats, bits to drop */ 00570 int ret; /* return code */ 00571 #ifdef GUNZIP 00572 unsigned char hbuf[4]; /* buffer for gzip header crc calculation */ 00573 #endif 00574 static const unsigned short order[19] = /* permutation of code lengths */ 00575 {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; 00576 00577 if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL || 00578 (strm->next_in == Z_NULL && strm->avail_in != 0)) 00579 return Z_STREAM_ERROR; 00580 00581 state = (struct inflate_state FAR *)strm->state; 00582 if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */ 00583 LOAD(); 00584 in = have; 00585 out = left; 00586 ret = Z_OK; 00587 for (;;) 00588 switch (state->mode) { 00589 case HEAD: 00590 if (state->wrap == 0) { 00591 state->mode = TYPEDO; 00592 break; 00593 } 00594 NEEDBITS(16); 00595 #ifdef GUNZIP 00596 if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */ 00597 state->check = crc32(0L, Z_NULL, 0); 00598 CRC2(state->check, hold); 00599 INITBITS(); 00600 state->mode = FLAGS; 00601 break; 00602 } 00603 state->flags = 0; /* expect zlib header */ 00604 if (state->head != Z_NULL) 00605 state->head->done = -1; 00606 if (!(state->wrap & 1) || /* check if zlib header allowed */ 00607 #else 00608 if ( 00609 #endif 00610 ((BITS(8) << 8) + (hold >> 8)) % 31) { 00611 strm->msg = (char *)"incorrect header check"; 00612 state->mode = BAD; 00613 break; 00614 } 00615 if (BITS(4) != Z_DEFLATED) { 00616 strm->msg = (char *)"unknown compression method"; 00617 state->mode = BAD; 00618 break; 00619 } 00620 DROPBITS(4); 00621 len = BITS(4) + 8; 00622 if (len > state->wbits) { 00623 strm->msg = (char *)"invalid window size"; 00624 state->mode = BAD; 00625 break; 00626 } 00627 state->dmax = 1U << len; 00628 Tracev((stderr, "inflate: zlib header ok\n")); 00629 strm->adler = state->check = adler32(0L, Z_NULL, 0); 00630 state->mode = hold & 0x200 ? DICTID : TYPE; 00631 INITBITS(); 00632 break; 00633 #ifdef GUNZIP 00634 case FLAGS: 00635 NEEDBITS(16); 00636 state->flags = (int)(hold); 00637 if ((state->flags & 0xff) != Z_DEFLATED) { 00638 strm->msg = (char *)"unknown compression method"; 00639 state->mode = BAD; 00640 break; 00641 } 00642 if (state->flags & 0xe000) { 00643 strm->msg = (char *)"unknown header flags set"; 00644 state->mode = BAD; 00645 break; 00646 } 00647 if (state->head != Z_NULL) 00648 state->head->text = (int)((hold >> 8) & 1); 00649 if (state->flags & 0x0200) CRC2(state->check, hold); 00650 INITBITS(); 00651 state->mode = TIME; 00652 case TIME: 00653 NEEDBITS(32); 00654 if (state->head != Z_NULL) 00655 state->head->time = hold; 00656 if (state->flags & 0x0200) CRC4(state->check, hold); 00657 INITBITS(); 00658 state->mode = OS; 00659 case OS: 00660 NEEDBITS(16); 00661 if (state->head != Z_NULL) { 00662 state->head->xflags = (int)(hold & 0xff); 00663 state->head->os = (int)(hold >> 8); 00664 } 00665 if (state->flags & 0x0200) CRC2(state->check, hold); 00666 INITBITS(); 00667 state->mode = EXLEN; 00668 case EXLEN: 00669 if (state->flags & 0x0400) { 00670 NEEDBITS(16); 00671 state->length = (unsigned)(hold); 00672 if (state->head != Z_NULL) 00673 state->head->extra_len = (unsigned)hold; 00674 if (state->flags & 0x0200) CRC2(state->check, hold); 00675 INITBITS(); 00676 } 00677 else if (state->head != Z_NULL) 00678 state->head->extra = Z_NULL; 00679 state->mode = EXTRA; 00680 case EXTRA: 00681 if (state->flags & 0x0400) { 00682 copy = state->length; 00683 if (copy > have) copy = have; 00684 if (copy) { 00685 if (state->head != Z_NULL && 00686 state->head->extra != Z_NULL) { 00687 len = state->head->extra_len - state->length; 00688 zmemcpy(state->head->extra + len, next, 00689 len + copy > state->head->extra_max ? 00690 state->head->extra_max - len : copy); 00691 } 00692 if (state->flags & 0x0200) 00693 state->check = crc32(state->check, next, copy); 00694 have -= copy; 00695 next += copy; 00696 state->length -= copy; 00697 } 00698 if (state->length) goto inf_leave; 00699 } 00700 state->length = 0; 00701 state->mode = NAME; 00702 case NAME: 00703 if (state->flags & 0x0800) { 00704 if (have == 0) goto inf_leave; 00705 copy = 0; 00706 do { 00707 len = (unsigned)(next[copy++]); 00708 if (state->head != Z_NULL && 00709 state->head->name != Z_NULL && 00710 state->length < state->head->name_max) 00711 state->head->name[state->length++] = len; 00712 } while (len && copy < have); 00713 if (state->flags & 0x0200) 00714 state->check = crc32(state->check, next, copy); 00715 have -= copy; 00716 next += copy; 00717 if (len) goto inf_leave; 00718 } 00719 else if (state->head != Z_NULL) 00720 state->head->name = Z_NULL; 00721 state->length = 0; 00722 state->mode = COMMENT; 00723 case COMMENT: 00724 if (state->flags & 0x1000) { 00725 if (have == 0) goto inf_leave; 00726 copy = 0; 00727 do { 00728 len = (unsigned)(next[copy++]); 00729 if (state->head != Z_NULL && 00730 state->head->comment != Z_NULL && 00731 state->length < state->head->comm_max) 00732 state->head->comment[state->length++] = len; 00733 } while (len && copy < have); 00734 if (state->flags & 0x0200) 00735 state->check = crc32(state->check, next, copy); 00736 have -= copy; 00737 next += copy; 00738 if (len) goto inf_leave; 00739 } 00740 else if (state->head != Z_NULL) 00741 state->head->comment = Z_NULL; 00742 state->mode = HCRC; 00743 case HCRC: 00744 if (state->flags & 0x0200) { 00745 NEEDBITS(16); 00746 if (hold != (state->check & 0xffff)) { 00747 strm->msg = (char *)"header crc mismatch"; 00748 state->mode = BAD; 00749 break; 00750 } 00751 INITBITS(); 00752 } 00753 if (state->head != Z_NULL) { 00754 state->head->hcrc = (int)((state->flags >> 9) & 1); 00755 state->head->done = 1; 00756 } 00757 strm->adler = state->check = crc32(0L, Z_NULL, 0); 00758 state->mode = TYPE; 00759 break; 00760 #endif 00761 case DICTID: 00762 NEEDBITS(32); 00763 strm->adler = state->check = REVERSE(hold); 00764 INITBITS(); 00765 state->mode = DICT; 00766 case DICT: 00767 if (state->havedict == 0) { 00768 RESTORE(); 00769 return Z_NEED_DICT; 00770 } 00771 strm->adler = state->check = adler32(0L, Z_NULL, 0); 00772 state->mode = TYPE; 00773 case TYPE: 00774 if (flush == Z_BLOCK) goto inf_leave; 00775 case TYPEDO: 00776 if (state->last) { 00777 BYTEBITS(); 00778 state->mode = CHECK; 00779 break; 00780 } 00781 NEEDBITS(3); 00782 state->last = BITS(1); 00783 DROPBITS(1); 00784 switch (BITS(2)) { 00785 case 0: /* stored block */ 00786 Tracev((stderr, "inflate: stored block%s\n", 00787 state->last ? " (last)" : "")); 00788 state->mode = STORED; 00789 break; 00790 case 1: /* fixed block */ 00791 fixedtables(state); 00792 Tracev((stderr, "inflate: fixed codes block%s\n", 00793 state->last ? " (last)" : "")); 00794 state->mode = LEN; /* decode codes */ 00795 break; 00796 case 2: /* dynamic block */ 00797 Tracev((stderr, "inflate: dynamic codes block%s\n", 00798 state->last ? " (last)" : "")); 00799 state->mode = TABLE; 00800 break; 00801 case 3: 00802 strm->msg = (char *)"invalid block type"; 00803 state->mode = BAD; 00804 } 00805 DROPBITS(2); 00806 break; 00807 case STORED: 00808 BYTEBITS(); /* go to byte boundary */ 00809 NEEDBITS(32); 00810 if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) { 00811 strm->msg = (char *)"invalid stored block lengths"; 00812 state->mode = BAD; 00813 break; 00814 } 00815 state->length = (unsigned)hold & 0xffff; 00816 Tracev((stderr, "inflate: stored length %u\n", 00817 state->length)); 00818 INITBITS(); 00819 state->mode = COPY; 00820 case COPY: 00821 copy = state->length; 00822 if (copy) { 00823 if (copy > have) copy = have; 00824 if (copy > left) copy = left; 00825 if (copy == 0) goto inf_leave; 00826 zmemcpy(put, next, copy); 00827 have -= copy; 00828 next += copy; 00829 left -= copy; 00830 put += copy; 00831 state->length -= copy; 00832 break; 00833 } 00834 Tracev((stderr, "inflate: stored end\n")); 00835 state->mode = TYPE; 00836 break; 00837 case TABLE: 00838 NEEDBITS(14); 00839 state->nlen = BITS(5) + 257; 00840 DROPBITS(5); 00841 state->ndist = BITS(5) + 1; 00842 DROPBITS(5); 00843 state->ncode = BITS(4) + 4; 00844 DROPBITS(4); 00845 #ifndef PKZIP_BUG_WORKAROUND 00846 if (state->nlen > 286 || state->ndist > 30) { 00847 strm->msg = (char *)"too many length or distance symbols"; 00848 state->mode = BAD; 00849 break; 00850 } 00851 #endif 00852 Tracev((stderr, "inflate: table sizes ok\n")); 00853 state->have = 0; 00854 state->mode = LENLENS; 00855 case LENLENS: 00856 while (state->have < state->ncode) { 00857 NEEDBITS(3); 00858 state->lens[order[state->have++]] = (unsigned short)BITS(3); 00859 DROPBITS(3); 00860 } 00861 while (state->have < 19) 00862 state->lens[order[state->have++]] = 0; 00863 state->next = state->codes; 00864 state->lencode = (code const FAR *)(state->next); 00865 state->lenbits = 7; 00866 ret = inflate_table(CODES, state->lens, 19, &(state->next), 00867 &(state->lenbits), state->work); 00868 if (ret) { 00869 strm->msg = (char *)"invalid code lengths set"; 00870 state->mode = BAD; 00871 break; 00872 } 00873 Tracev((stderr, "inflate: code lengths ok\n")); 00874 state->have = 0; 00875 state->mode = CODELENS; 00876 case CODELENS: 00877 while (state->have < state->nlen + state->ndist) { 00878 for (;;) { 00879 this = state->lencode[BITS(state->lenbits)]; 00880 if ((unsigned)(this.bits) <= bits) break; 00881 PULLBYTE(); 00882 } 00883 if (this.val < 16) { 00884 NEEDBITS(this.bits); 00885 DROPBITS(this.bits); 00886 state->lens[state->have++] = this.val; 00887 } 00888 else { 00889 if (this.val == 16) { 00890 NEEDBITS(this.bits + 2); 00891 DROPBITS(this.bits); 00892 if (state->have == 0) { 00893 strm->msg = (char *)"invalid bit length repeat"; 00894 state->mode = BAD; 00895 break; 00896 } 00897 len = state->lens[state->have - 1]; 00898 copy = 3 + BITS(2); 00899 DROPBITS(2); 00900 } 00901 else if (this.val == 17) { 00902 NEEDBITS(this.bits + 3); 00903 DROPBITS(this.bits); 00904 len = 0; 00905 copy = 3 + BITS(3); 00906 DROPBITS(3); 00907 } 00908 else { 00909 NEEDBITS(this.bits + 7); 00910 DROPBITS(this.bits); 00911 len = 0; 00912 copy = 11 + BITS(7); 00913 DROPBITS(7); 00914 } 00915 if (state->have + copy > state->nlen + state->ndist) { 00916 strm->msg = (char *)"invalid bit length repeat"; 00917 state->mode = BAD; 00918 break; 00919 } 00920 while (copy--) 00921 state->lens[state->have++] = (unsigned short)len; 00922 } 00923 } 00924 00925 /* handle error breaks in while */ 00926 if (state->mode == BAD) break; 00927 00928 /* build code tables */ 00929 state->next = state->codes; 00930 state->lencode = (code const FAR *)(state->next); 00931 state->lenbits = 9; 00932 ret = inflate_table(LENS, state->lens, state->nlen, &(state->next), 00933 &(state->lenbits), state->work); 00934 if (ret) { 00935 strm->msg = (char *)"invalid literal/lengths set"; 00936 state->mode = BAD; 00937 break; 00938 } 00939 state->distcode = (code const FAR *)(state->next); 00940 state->distbits = 6; 00941 ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist, 00942 &(state->next), &(state->distbits), state->work); 00943 if (ret) { 00944 strm->msg = (char *)"invalid distances set"; 00945 state->mode = BAD; 00946 break; 00947 } 00948 Tracev((stderr, "inflate: codes ok\n")); 00949 state->mode = LEN; 00950 case LEN: 00951 if (have >= 6 && left >= 258) { 00952 RESTORE(); 00953 inflate_fast(strm, out); 00954 LOAD(); 00955 break; 00956 } 00957 for (;;) { 00958 this = state->lencode[BITS(state->lenbits)]; 00959 if ((unsigned)(this.bits) <= bits) break; 00960 PULLBYTE(); 00961 } 00962 if (this.op && (this.op & 0xf0) == 0) { 00963 last = this; 00964 for (;;) { 00965 this = state->lencode[last.val + 00966 (BITS(last.bits + last.op) >> last.bits)]; 00967 if ((unsigned)(last.bits + this.bits) <= bits) break; 00968 PULLBYTE(); 00969 } 00970 DROPBITS(last.bits); 00971 } 00972 DROPBITS(this.bits); 00973 state->length = (unsigned)this.val; 00974 if ((int)(this.op) == 0) { 00975 Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ? 00976 "inflate: literal '%c'\n" : 00977 "inflate: literal 0x%02x\n", this.val)); 00978 state->mode = LIT; 00979 break; 00980 } 00981 if (this.op & 32) { 00982 Tracevv((stderr, "inflate: end of block\n")); 00983 state->mode = TYPE; 00984 break; 00985 } 00986 if (this.op & 64) { 00987 strm->msg = (char *)"invalid literal/length code"; 00988 state->mode = BAD; 00989 break; 00990 } 00991 state->extra = (unsigned)(this.op) & 15; 00992 state->mode = LENEXT; 00993 case LENEXT: 00994 if (state->extra) { 00995 NEEDBITS(state->extra); 00996 state->length += BITS(state->extra); 00997 DROPBITS(state->extra); 00998 } 00999 Tracevv((stderr, "inflate: length %u\n", state->length)); 01000 state->mode = DIST; 01001 case DIST: 01002 for (;;) { 01003 this = state->distcode[BITS(state->distbits)]; 01004 if ((unsigned)(this.bits) <= bits) break; 01005 PULLBYTE(); 01006 } 01007 if ((this.op & 0xf0) == 0) { 01008 last = this; 01009 for (;;) { 01010 this = state->distcode[last.val + 01011 (BITS(last.bits + last.op) >> last.bits)]; 01012 if ((unsigned)(last.bits + this.bits) <= bits) break; 01013 PULLBYTE(); 01014 } 01015 DROPBITS(last.bits); 01016 } 01017 DROPBITS(this.bits); 01018 if (this.op & 64) { 01019 strm->msg = (char *)"invalid distance code"; 01020 state->mode = BAD; 01021 break; 01022 } 01023 state->offset = (unsigned)this.val; 01024 state->extra = (unsigned)(this.op) & 15; 01025 state->mode = DISTEXT; 01026 case DISTEXT: 01027 if (state->extra) { 01028 NEEDBITS(state->extra); 01029 state->offset += BITS(state->extra); 01030 DROPBITS(state->extra); 01031 } 01032 #ifdef INFLATE_STRICT 01033 if (state->offset > state->dmax) { 01034 strm->msg = (char *)"invalid distance too far back"; 01035 state->mode = BAD; 01036 break; 01037 } 01038 #endif 01039 if (state->offset > state->whave + out - left) { 01040 strm->msg = (char *)"invalid distance too far back"; 01041 state->mode = BAD; 01042 break; 01043 } 01044 Tracevv((stderr, "inflate: distance %u\n", state->offset)); 01045 state->mode = MATCH; 01046 case MATCH: 01047 if (left == 0) goto inf_leave; 01048 copy = out - left; 01049 if (state->offset > copy) { /* copy from window */ 01050 copy = state->offset - copy; 01051 if (copy > state->write) { 01052 copy -= state->write; 01053 from = state->window + (state->wsize - copy); 01054 } 01055 else 01056 from = state->window + (state->write - copy); 01057 if (copy > state->length) copy = state->length; 01058 } 01059 else { /* copy from output */ 01060 from = put - state->offset; 01061 copy = state->length; 01062 } 01063 if (copy > left) copy = left; 01064 left -= copy; 01065 state->length -= copy; 01066 do { 01067 *put++ = *from++; 01068 } while (--copy); 01069 if (state->length == 0) state->mode = LEN; 01070 break; 01071 case LIT: 01072 if (left == 0) goto inf_leave; 01073 *put++ = (unsigned char)(state->length); 01074 left--; 01075 state->mode = LEN; 01076 break; 01077 case CHECK: 01078 if (state->wrap) { 01079 NEEDBITS(32); 01080 out -= left; 01081 strm->total_out += out; 01082 state->total += out; 01083 if (out) 01084 strm->adler = state->check = 01085 UPDATE(state->check, put - out, out); 01086 out = left; 01087 if (( 01088 #ifdef GUNZIP 01089 state->flags ? hold : 01090 #endif 01091 REVERSE(hold)) != state->check) { 01092 strm->msg = (char *)"incorrect data check"; 01093 state->mode = BAD; 01094 break; 01095 } 01096 INITBITS(); 01097 Tracev((stderr, "inflate: check matches trailer\n")); 01098 } 01099 #ifdef GUNZIP 01100 state->mode = LENGTH; 01101 case LENGTH: 01102 if (state->wrap && state->flags) { 01103 NEEDBITS(32); 01104 if (hold != (state->total & 0xffffffffUL)) { 01105 strm->msg = (char *)"incorrect length check"; 01106 state->mode = BAD; 01107 break; 01108 } 01109 INITBITS(); 01110 Tracev((stderr, "inflate: length matches trailer\n")); 01111 } 01112 #endif 01113 state->mode = DONE; 01114 case DONE: 01115 ret = Z_STREAM_END; 01116 goto inf_leave; 01117 case BAD: 01118 ret = Z_DATA_ERROR; 01119 goto inf_leave; 01120 case MEM: 01121 return Z_MEM_ERROR; 01122 case SYNC: 01123 default: 01124 return Z_STREAM_ERROR; 01125 } 01126 01127 /* 01128 Return from inflate(), updating the total counts and the check value. 01129 If there was no progress during the inflate() call, return a buffer 01130 error. Call updatewindow() to create and/or update the window state. 01131 Note: a memory error from inflate() is non-recoverable. 01132 */ 01133 inf_leave: 01134 RESTORE(); 01135 if (state->wsize || (state->mode < CHECK && out != strm->avail_out)) 01136 if (updatewindow(strm, out)) { 01137 state->mode = MEM; 01138 return Z_MEM_ERROR; 01139 } 01140 in -= strm->avail_in; 01141 out -= strm->avail_out; 01142 strm->total_in += in; 01143 strm->total_out += out; 01144 state->total += out; 01145 if (state->wrap && out) 01146 strm->adler = state->check = 01147 UPDATE(state->check, strm->next_out - out, out); 01148 strm->data_type = state->bits + (state->last ? 64 : 0) + 01149 (state->mode == TYPE ? 128 : 0); 01150 if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) 01151 ret = Z_BUF_ERROR; 01152 return ret; 01153 } 01154 01155 int ZEXPORT inflateEnd(strm) 01156 z_streamp strm; 01157 { 01158 struct inflate_state FAR *state; 01159 if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0) 01160 return Z_STREAM_ERROR; 01161 state = (struct inflate_state FAR *)strm->state; 01162 if (state->window != Z_NULL) ZFREE(strm, state->window); 01163 ZFREE(strm, strm->state); 01164 strm->state = Z_NULL; 01165 Tracev((stderr, "inflate: end\n")); 01166 return Z_OK; 01167 } 01168 01169 int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength) 01170 z_streamp strm; 01171 const Bytef *dictionary; 01172 uInt dictLength; 01173 { 01174 struct inflate_state FAR *state; 01175 unsigned long id; 01176 01177 /* check state */ 01178 if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; 01179 state = (struct inflate_state FAR *)strm->state; 01180 if (state->wrap != 0 && state->mode != DICT) 01181 return Z_STREAM_ERROR; 01182 01183 /* check for correct dictionary id */ 01184 if (state->mode == DICT) { 01185 id = adler32(0L, Z_NULL, 0); 01186 id = adler32(id, dictionary, dictLength); 01187 if (id != state->check) 01188 return Z_DATA_ERROR; 01189 } 01190 01191 /* copy dictionary to window */ 01192 if (updatewindow(strm, strm->avail_out)) { 01193 state->mode = MEM; 01194 return Z_MEM_ERROR; 01195 } 01196 if (dictLength > state->wsize) { 01197 zmemcpy(state->window, dictionary + dictLength - state->wsize, 01198 state->wsize); 01199 state->whave = state->wsize; 01200 } 01201 else { 01202 zmemcpy(state->window + state->wsize - dictLength, dictionary, 01203 dictLength); 01204 state->whave = dictLength; 01205 } 01206 state->havedict = 1; 01207 Tracev((stderr, "inflate: dictionary set\n")); 01208 return Z_OK; 01209 } 01210 01211 int ZEXPORT inflateGetHeader(strm, head) 01212 z_streamp strm; 01213 gz_headerp head; 01214 { 01215 struct inflate_state FAR *state; 01216 01217 /* check state */ 01218 if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; 01219 state = (struct inflate_state FAR *)strm->state; 01220 if ((state->wrap & 2) == 0) return Z_STREAM_ERROR; 01221 01222 /* save header structure */ 01223 state->head = head; 01224 head->done = 0; 01225 return Z_OK; 01226 } 01227 01228 /* 01229 Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found 01230 or when out of input. When called, *have is the number of pattern bytes 01231 found in order so far, in 0..3. On return *have is updated to the new 01232 state. If on return *have equals four, then the pattern was found and the 01233 return value is how many bytes were read including the last byte of the 01234 pattern. If *have is less than four, then the pattern has not been found 01235 yet and the return value is len. In the latter case, syncsearch() can be 01236 called again with more data and the *have state. *have is initialized to 01237 zero for the first call. 01238 */ 01239 local unsigned syncsearch(have, buf, len) 01240 unsigned FAR *have; 01241 unsigned char FAR *buf; 01242 unsigned len; 01243 { 01244 unsigned got; 01245 unsigned next; 01246 01247 got = *have; 01248 next = 0; 01249 while (next < len && got < 4) { 01250 if ((int)(buf[next]) == (got < 2 ? 0 : 0xff)) 01251 got++; 01252 else if (buf[next]) 01253 got = 0; 01254 else 01255 got = 4 - got; 01256 next++; 01257 } 01258 *have = got; 01259 return next; 01260 } 01261 01262 int ZEXPORT inflateSync(strm) 01263 z_streamp strm; 01264 { 01265 unsigned len; /* number of bytes to look at or looked at */ 01266 unsigned long in, out; /* temporary to save total_in and total_out */ 01267 unsigned char buf[4]; /* to restore bit buffer to byte string */ 01268 struct inflate_state FAR *state; 01269 01270 /* check parameters */ 01271 if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; 01272 state = (struct inflate_state FAR *)strm->state; 01273 if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR; 01274 01275 /* if first time, start search in bit buffer */ 01276 if (state->mode != SYNC) { 01277 state->mode = SYNC; 01278 state->hold <<= state->bits & 7; 01279 state->bits -= state->bits & 7; 01280 len = 0; 01281 while (state->bits >= 8) { 01282 buf[len++] = (unsigned char)(state->hold); 01283 state->hold >>= 8; 01284 state->bits -= 8; 01285 } 01286 state->have = 0; 01287 syncsearch(&(state->have), buf, len); 01288 } 01289 01290 /* search available input */ 01291 len = syncsearch(&(state->have), strm->next_in, strm->avail_in); 01292 strm->avail_in -= len; 01293 strm->next_in += len; 01294 strm->total_in += len; 01295 01296 /* return no joy or set up to restart inflate() on a new block */ 01297 if (state->have != 4) return Z_DATA_ERROR; 01298 in = strm->total_in; out = strm->total_out; 01299 inflateReset(strm); 01300 strm->total_in = in; strm->total_out = out; 01301 state->mode = TYPE; 01302 return Z_OK; 01303 } 01304 01305 /* 01306 Returns true if inflate is currently at the end of a block generated by 01307 Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP 01308 implementation to provide an additional safety check. PPP uses 01309 Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored 01310 block. When decompressing, PPP checks that at the end of input packet, 01311 inflate is waiting for these length bytes. 01312 */ 01313 int ZEXPORT inflateSyncPoint(strm) 01314 z_streamp strm; 01315 { 01316 struct inflate_state FAR *state; 01317 01318 if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; 01319 state = (struct inflate_state FAR *)strm->state; 01320 return state->mode == STORED && state->bits == 0; 01321 } 01322 01323 int ZEXPORT inflateCopy(dest, source) 01324 z_streamp dest; 01325 z_streamp source; 01326 { 01327 struct inflate_state FAR *state; 01328 struct inflate_state FAR *copy; 01329 unsigned char FAR *window; 01330 unsigned wsize; 01331 01332 /* check input */ 01333 if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL || 01334 source->zalloc == (alloc_func)0 || source->zfree == (free_func)0) 01335 return Z_STREAM_ERROR; 01336 state = (struct inflate_state FAR *)source->state; 01337 01338 /* allocate space */ 01339 copy = (struct inflate_state FAR *) 01340 ZALLOC(source, 1, sizeof(struct inflate_state)); 01341 if (copy == Z_NULL) return Z_MEM_ERROR; 01342 window = Z_NULL; 01343 if (state->window != Z_NULL) { 01344 window = (unsigned char FAR *) 01345 ZALLOC(source, 1U << state->wbits, sizeof(unsigned char)); 01346 if (window == Z_NULL) { 01347 ZFREE(source, copy); 01348 return Z_MEM_ERROR; 01349 } 01350 } 01351 01352 /* copy state */ 01353 zmemcpy(dest, source, sizeof(z_stream)); 01354 zmemcpy(copy, state, sizeof(struct inflate_state)); 01355 if (state->lencode >= state->codes && 01356 state->lencode <= state->codes + ENOUGH - 1) { 01357 copy->lencode = copy->codes + (state->lencode - state->codes); 01358 copy->distcode = copy->codes + (state->distcode - state->codes); 01359 } 01360 copy->next = copy->codes + (state->next - state->codes); 01361 if (window != Z_NULL) { 01362 wsize = 1U << state->wbits; 01363 zmemcpy(window, state->window, wsize); 01364 } 01365 copy->window = window; 01366 dest->state = (struct internal_state FAR *)copy; 01367 return Z_OK; 01368 }