fltk 1.3.0rc3
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fl_draw_image_win32.cxx

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00001 //
00002 // "$Id: fl_draw_image_win32.cxx 8190 2011-01-05 10:21:45Z manolo $"
00003 //
00004 // WIN32 image drawing code for the Fast Light Tool Kit (FLTK).
00005 //
00006 // Copyright 1998-2010 by Bill Spitzak and others.
00007 //
00008 // This library is free software; you can redistribute it and/or
00009 // modify it under the terms of the GNU Library General Public
00010 // License as published by the Free Software Foundation; either
00011 // version 2 of the License, or (at your option) any later version.
00012 //
00013 // This library is distributed in the hope that it will be useful,
00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00016 // Library General Public License for more details.
00017 //
00018 // You should have received a copy of the GNU Library General Public
00019 // License along with this library; if not, write to the Free Software
00020 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
00021 // USA.
00022 //
00023 // Please report all bugs and problems on the following page:
00024 //
00025 //     http://www.fltk.org/str.php
00026 //
00027 
00028 // I hope a simple and portable method of drawing color and monochrome
00029 // images.  To keep this simple, only a single storage type is
00030 // supported: 8 bit unsigned data, byte order RGB, and pixels are
00031 // stored packed into rows with the origin at the top-left.  It is
00032 // possible to alter the size of pixels with the "delta" argument, to
00033 // add alpha or other information per pixel.  It is also possible to
00034 // change the origin and direction of the image data by messing with
00035 // the "delta" and "linedelta", making them negative, though this may
00036 // defeat some of the shortcuts in translating the image for X.
00037 
00038 // Unbelievably (since it conflicts with how most PC software works)
00039 // Micro$oft picked a bottom-up and BGR storage format for their
00040 // DIB images.  I'm pretty certain there is a way around this, but
00041 // I can't find any other than the brute-force method of drawing
00042 // each line as a separate image.  This may also need to be done
00043 // if the delta is any amount other than 1, 3, or 4.
00044 
00046 
00047 #include <config.h>
00048 #include <FL/Fl.H>
00049 #include <FL/Fl_Printer.H>
00050 #include <FL/fl_draw.H>
00051 #include <FL/x.H>
00052 
00053 #define MAXBUFFER 0x40000 // 256k
00054 
00055 #if USE_COLORMAP
00056 
00057 // error-diffusion dither into the FLTK colormap
00058 static void dither(uchar* to, const uchar* from, int w, int delta) {
00059   static int ri, gi, bi, dir;
00060   int r=ri, g=gi, b=bi;
00061   int d, td;
00062   if (dir) {
00063     dir = 0;
00064     from = from+(w-1)*delta;
00065     to = to+(w-1);
00066     d = -delta;
00067     td = -1;
00068   } else {
00069     dir = 1;
00070     d = delta;
00071     td = 1;
00072   }
00073   for (; w--; from += d, to += td) {
00074     r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255;
00075     int rr = r*FL_NUM_RED/256;
00076     r -= rr*255/(FL_NUM_RED-1);
00077     g += from[1]; if (g < 0) g = 0; else if (g>255) g = 255;
00078     int gg = g*FL_NUM_GREEN/256;
00079     g -= gg*255/(FL_NUM_GREEN-1);
00080     b += from[2]; if (b < 0) b = 0; else if (b>255) b = 255;
00081     int bb = b*FL_NUM_BLUE/256;
00082     b -= bb*255/(FL_NUM_BLUE-1);
00083     *to = uchar(FL_COLOR_CUBE+(bb*FL_NUM_RED+rr)*FL_NUM_GREEN+gg);
00084   }
00085   ri = r; gi = g; bi = b;
00086 }
00087 
00088 // error-diffusion dither into the FLTK colormap
00089 static void monodither(uchar* to, const uchar* from, int w, int delta) {
00090   static int ri,dir;
00091   int r=ri;
00092   int d, td;
00093   if (dir) {
00094     dir = 0;
00095     from = from+(w-1)*delta;
00096     to = to+(w-1);
00097     d = -delta;
00098     td = -1;
00099   } else {
00100     dir = 1;
00101     d = delta;
00102     td = 1;
00103   }
00104   for (; w--; from += d, to += td) {
00105     r += *from; if (r < 0) r = 0; else if (r>255) r = 255;
00106     int rr = r*FL_NUM_GRAY/256;
00107     r -= rr*255/(FL_NUM_GRAY-1);
00108     *to = uchar(FL_GRAY_RAMP+rr);
00109   }
00110   ri = r;
00111 }
00112 
00113 #endif // USE_COLORMAP
00114 
00115 static void innards(const uchar *buf, int X, int Y, int W, int H,
00116                     int delta, int linedelta, int depth,
00117                     Fl_Draw_Image_Cb cb, void* userdata)
00118 {
00119   char indexed = 0;
00120 
00121 #if USE_COLORMAP
00122   indexed = (fl_palette != 0);
00123 #endif
00124 
00125   if (depth==0) depth = 3;
00126   if (indexed || !fl_can_do_alpha_blending()) 
00127     depth = (depth-1)|1;
00128 
00129   if (!linedelta) linedelta = W*delta;
00130 
00131   int x, y, w, h;
00132   fl_clip_box(X,Y,W,H,x,y,w,h);
00133   if (w<=0 || h<=0) return;
00134   if (buf) buf += (x-X)*delta + (y-Y)*linedelta;
00135 
00136   static U32 bmibuffer[256+12];
00137   BITMAPINFO &bmi = *((BITMAPINFO*)bmibuffer);
00138   if (!bmi.bmiHeader.biSize) {
00139     bmi.bmiHeader.biSize = sizeof(bmi)-4; // does it use this to determine type?
00140     bmi.bmiHeader.biPlanes = 1;
00141     bmi.bmiHeader.biCompression = BI_RGB;
00142     bmi.bmiHeader.biXPelsPerMeter = 0;
00143     bmi.bmiHeader.biYPelsPerMeter = 0;
00144     bmi.bmiHeader.biClrUsed = 0;
00145     bmi.bmiHeader.biClrImportant = 0;
00146   }
00147 #if USE_COLORMAP
00148   if (indexed) {
00149     for (short i=0; i<256; i++) {
00150       *((short*)(bmi.bmiColors)+i) = i;
00151     }
00152   } else
00153 #endif
00154   if (depth<3) {
00155     for (int i=0; i<256; i++) {
00156       bmi.bmiColors[i].rgbBlue = (uchar)i;
00157       bmi.bmiColors[i].rgbGreen = (uchar)i;
00158       bmi.bmiColors[i].rgbRed = (uchar)i;
00159       bmi.bmiColors[i].rgbReserved = (uchar)0; // must be zero
00160     }
00161   }
00162   bmi.bmiHeader.biWidth = w;
00163 #if USE_COLORMAP
00164   bmi.bmiHeader.biBitCount = indexed ? 8 : depth*8;
00165   int pixelsize = indexed ? 1 : depth;
00166 #else
00167   bmi.bmiHeader.biBitCount = depth*8;
00168   int pixelsize = depth;
00169 #endif
00170   if (depth==2) { // special case: gray with alpha
00171     bmi.bmiHeader.biBitCount = 32;
00172     pixelsize = 4;
00173   }
00174   int linesize = (pixelsize*w+3)&~3;
00175   
00176   static U32* buffer;
00177   int blocking = h;
00178   {int size = linesize*h;
00179   if (size > MAXBUFFER) {
00180     size = MAXBUFFER;
00181     blocking = MAXBUFFER/linesize;
00182   }
00183   static long buffer_size;
00184   if (size > buffer_size) {
00185     delete[] buffer;
00186     buffer_size = size;
00187     buffer = new U32[(size+3)/4];
00188   }}
00189   bmi.bmiHeader.biHeight = blocking;
00190   static U32* line_buffer;
00191   if (!buf) {
00192     int size = W*delta;
00193     static int line_buf_size;
00194     if (size > line_buf_size) {
00195       delete[] line_buffer;
00196       line_buf_size = size;
00197       line_buffer = new U32[(size+3)/4];
00198     }
00199   }
00200   for (int j=0; j<h; ) {
00201     int k;
00202     for (k = 0; j<h && k<blocking; k++, j++) {
00203       const uchar* from;
00204       if (!buf) { // run the converter:
00205         cb(userdata, x-X, y-Y+j, w, (uchar*)line_buffer);
00206         from = (uchar*)line_buffer;
00207       } else {
00208         from = buf;
00209         buf += linedelta;
00210       }
00211       uchar *to = (uchar*)buffer+(blocking-k-1)*linesize;
00212 #if USE_COLORMAP
00213       if (indexed) {
00214         if (depth<3)
00215           monodither(to, from, w, delta);
00216         else 
00217           dither(to, from, w, delta);
00218         to += w;
00219       } else
00220 #endif
00221       {
00222         int i;
00223         switch (depth) {
00224           case 1: 
00225             for (i=w; i--; from += delta) *to++ = *from;
00226             break;
00227           case 2:
00228             for (i=w; i--; from += delta, to += 4) {
00229               uchar a = from[1];
00230               uchar gray = (from[0]*a)>>8;
00231               to[0] = gray;
00232               to[1] = gray;
00233               to[2] = gray;
00234               to[3] = a;
00235             }
00236             break;
00237           case 3:
00238             for (i=w; i--; from += delta, to += 3) {
00239               uchar r = from[0];
00240               to[0] = from[2];
00241               to[1] = from[1];
00242               to[2] = r;
00243             }
00244             break;          
00245           case 4:
00246             for (i=w; i--; from += delta, to += 4) {
00247               uchar a = from[3];
00248               uchar r = from[0];
00249               to[0] = (from[2]*a)>>8;
00250               to[1] = (from[1]*a)>>8;
00251               to[2] = (r*a)>>8;
00252               to[3] = from[3];
00253             }
00254             break;          
00255         }            
00256       }
00257     }
00258     if(Fl_Surface_Device::surface()->class_name() == Fl_Printer::class_id) {
00259       // if print context, device and logical units are not equal, so SetDIBitsToDevice
00260       // does not do the expected job, whereas StretchDIBits does it.
00261       StretchDIBits(fl_gc, x, y+j-k, w, k, 0, 0, w, k,
00262                     (LPSTR)((uchar*)buffer+(blocking-k)*linesize),
00263                     &bmi,
00264 #if USE_COLORMAP
00265                     indexed ? DIB_PAL_COLORS : DIB_RGB_COLORS
00266 #else
00267                     DIB_RGB_COLORS
00268 #endif
00269                     , SRCCOPY );
00270     }
00271     else {
00272       SetDIBitsToDevice(fl_gc, x, y+j-k, w, k, 0, 0, 0, k,
00273                         (LPSTR)((uchar*)buffer+(blocking-k)*linesize),
00274                         &bmi,
00275 #if USE_COLORMAP
00276                         indexed ? DIB_PAL_COLORS : DIB_RGB_COLORS
00277 #else
00278                         DIB_RGB_COLORS
00279 #endif
00280                         );
00281       }
00282   }
00283 }
00284 
00285 static int fl_abs(int v) { return v<0 ? -v : v; }
00286 
00287 void Fl_GDI_Graphics_Driver::draw_image(const uchar* buf, int x, int y, int w, int h, int d, int l){
00288   if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) {
00289     d ^= FL_IMAGE_WITH_ALPHA;
00290     innards(buf,x,y,w,h,d,l,fl_abs(d),0,0);
00291   } else {
00292     innards(buf,x,y,w,h,d,l,(d<3&&d>-3),0,0);
00293   }
00294 }
00295 
00296 void Fl_GDI_Graphics_Driver::draw_image(Fl_Draw_Image_Cb cb, void* data,
00297                    int x, int y, int w, int h,int d) {
00298   if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) {
00299     d ^= FL_IMAGE_WITH_ALPHA;
00300     innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data);
00301   } else {
00302     innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data);
00303   }
00304 }
00305 
00306 void Fl_GDI_Graphics_Driver::draw_image_mono(const uchar* buf, int x, int y, int w, int h, int d, int l){
00307   if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) {
00308     d ^= FL_IMAGE_WITH_ALPHA;
00309     innards(buf,x,y,w,h,d,l,1,0,0);
00310   } else {
00311     innards(buf,x,y,w,h,d,l,1,0,0);
00312   }
00313 }
00314 
00315 void Fl_GDI_Graphics_Driver::draw_image_mono(Fl_Draw_Image_Cb cb, void* data,
00316                    int x, int y, int w, int h,int d) {
00317   if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) {
00318     d ^= FL_IMAGE_WITH_ALPHA;
00319     innards(0,x,y,w,h,d,0,1,cb,data);
00320   } else {
00321     innards(0,x,y,w,h,d,0,1,cb,data);
00322   }
00323 }
00324 
00325 void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) {
00326 #if USE_COLORMAP
00327   // use the error diffusion dithering code to produce a much nicer block:
00328   if (fl_palette) {
00329     uchar c[3];
00330     c[0] = r; c[1] = g; c[2] = b;
00331     innards(c,x,y,w,h,0,0,0,0,0);
00332     return;
00333   }
00334 #endif
00335   fl_color(r,g,b);
00336   fl_rectf(x,y,w,h);
00337 }
00338 
00339 //
00340 // End of "$Id: fl_draw_image_win32.cxx 8190 2011-01-05 10:21:45Z manolo $".
00341 //