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fltk 1.3.0rc3
About: FLTK (Fast Light Tool Kit) is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and MacOS X. Release candidate.
SfR Fresh Dox: fltk-1.3.0rc3-source.tar.gz ("inofficial" and yet experimental doxygen-generated source code documentation) ![]() |
00001 // 00002 // "$Id: fl_read_image.cxx 7903 2010-11-28 21:06:39Z matt $" 00003 // 00004 // X11 image reading routines for the Fast Light Tool Kit (FLTK). 00005 // 00006 // Copyright 1998-2010 by Bill Spitzak and others. 00007 // 00008 // This library is free software; you can redistribute it and/or 00009 // modify it under the terms of the GNU Library General Public 00010 // License as published by the Free Software Foundation; either 00011 // version 2 of the License, or (at your option) any later version. 00012 // 00013 // This library is distributed in the hope that it will be useful, 00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00016 // Library General Public License for more details. 00017 // 00018 // You should have received a copy of the GNU Library General Public 00019 // License along with this library; if not, write to the Free Software 00020 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 00021 // USA. 00022 // 00023 // Please report all bugs and problems on the following page: 00024 // 00025 // http://www.fltk.org/str.php 00026 // 00027 00028 #include <FL/x.H> 00029 #include <FL/Fl.H> 00030 #include <FL/fl_draw.H> 00031 #include "flstring.h" 00032 00033 #ifdef DEBUG 00034 # include <stdio.h> 00035 #endif // DEBUG 00036 00037 #ifdef WIN32 00038 # include "fl_read_image_win32.cxx" 00039 #elif defined(__APPLE__) 00040 # include "fl_read_image_mac.cxx" 00041 #else 00042 # include <X11/Xutil.h> 00043 # ifdef __sgi 00044 # include <X11/extensions/readdisplay.h> 00045 # else 00046 # include <stdlib.h> 00047 # endif // __sgi 00048 00049 // Defined in fl_color.cxx 00050 extern uchar fl_redmask, fl_greenmask, fl_bluemask; 00051 extern int fl_redshift, fl_greenshift, fl_blueshift, fl_extrashift; 00052 00053 // 00054 // 'fl_subimage_offsets()' - Calculate subimage offsets for an axis 00055 static inline int 00056 fl_subimage_offsets(int a, int aw, int b, int bw, int &obw) 00057 { 00058 int off; 00059 int ob; 00060 00061 if (b >= a) { 00062 ob = b; 00063 off = 0; 00064 } else { 00065 ob = a; 00066 off = a - b; 00067 } 00068 00069 bw -= off; 00070 00071 if (ob + bw <= a + aw) { 00072 obw = bw; 00073 } else { 00074 obw = (a + aw) - ob; 00075 } 00076 00077 return off; 00078 } 00079 00080 // this handler will catch and ignore exceptions during XGetImage 00081 // to avoid an application crash 00082 static int xgetimageerrhandler(Display *display, XErrorEvent *error) { 00083 return 0; 00084 } 00085 00086 // 00087 // 'fl_read_image()' - Read an image from the current window. 00088 // 00089 00090 uchar * // O - Pixel buffer or NULL if failed 00091 fl_read_image(uchar *p, // I - Pixel buffer or NULL to allocate 00092 int X, // I - Left position 00093 int Y, // I - Top position 00094 int w, // I - Width of area to read 00095 int h, // I - Height of area to read 00096 int alpha) { // I - Alpha value for image (0 for none) 00097 XImage *image; // Captured image 00098 int i, maxindex; // Looping vars 00099 int x, y; // Current X & Y in image 00100 int d; // Depth of image 00101 unsigned char *line, // Array to hold image row 00102 *line_ptr; // Pointer to current line image 00103 unsigned char *pixel; // Current color value 00104 XColor colors[4096]; // Colors from the colormap... 00105 unsigned char cvals[4096][3]; // Color values from the colormap... 00106 unsigned index_mask, 00107 index_shift, 00108 red_mask, 00109 red_shift, 00110 green_mask, 00111 green_shift, 00112 blue_mask, 00113 blue_shift; 00114 00115 00116 // 00117 // Under X11 we have the option of the XGetImage() interface or SGI's 00118 // ReadDisplay extension which does all of the really hard work for 00119 // us... 00120 // 00121 00122 # ifdef __sgi 00123 if (XReadDisplayQueryExtension(fl_display, &i, &i)) { 00124 image = XReadDisplay(fl_display, fl_window, X, Y, w, h, 0, NULL); 00125 } else 00126 # else 00127 image = 0; 00128 # endif // __sgi 00129 00130 if (!image) { 00131 // fetch absolute coordinates 00132 int dx, dy, sx, sy, sw, sh; 00133 Window child_win; 00134 Fl_Window *win = fl_find(fl_window); 00135 if (win) { 00136 XTranslateCoordinates(fl_display, fl_window, 00137 RootWindow(fl_display, fl_screen), X, Y, &dx, &dy, &child_win); 00138 // screen dimensions 00139 Fl::screen_xywh(sx, sy, sw, sh, fl_screen); 00140 } 00141 if (!win || (dx >= sx && dy >= sy && dx + w <= sw && dy + h <= sh)) { 00142 // the image is fully contained, we can use the traditional method 00143 // however, if the window is obscured etc. the function will still fail. Make sure we 00144 // catch the error and continue, otherwise an exception will be thrown. 00145 XErrorHandler old_handler = XSetErrorHandler(xgetimageerrhandler); 00146 image = XGetImage(fl_display, fl_window, X, Y, w, h, AllPlanes, ZPixmap); 00147 XSetErrorHandler(old_handler); 00148 } else { 00149 // image is crossing borders, determine visible region 00150 int nw, nh, noffx, noffy; 00151 noffx = fl_subimage_offsets(sx, sw, dx, w, nw); 00152 noffy = fl_subimage_offsets(sy, sh, dy, h, nh); 00153 if (nw <= 0 || nh <= 0) return 0; 00154 00155 // allocate the image 00156 int bpp = fl_visual->depth + ((fl_visual->depth / 8) % 2) * 8; 00157 char* buf = (char*)malloc(bpp / 8 * w * h); 00158 image = XCreateImage(fl_display, fl_visual->visual, 00159 fl_visual->depth, ZPixmap, 0, buf, w, h, bpp, 0); 00160 if (!image) { 00161 if (buf) free(buf); 00162 return 0; 00163 } 00164 00165 XErrorHandler old_handler = XSetErrorHandler(xgetimageerrhandler); 00166 XImage *subimg = XGetSubImage(fl_display, fl_window, X + noffx, Y + noffy, 00167 nw, nh, AllPlanes, ZPixmap, image, noffx, noffy); 00168 XSetErrorHandler(old_handler); 00169 if (!subimg) { 00170 XDestroyImage(image); 00171 return 0; 00172 } 00173 } 00174 } 00175 00176 if (!image) return 0; 00177 00178 #ifdef DEBUG 00179 printf("width = %d\n", image->width); 00180 printf("height = %d\n", image->height); 00181 printf("xoffset = %d\n", image->xoffset); 00182 printf("format = %d\n", image->format); 00183 printf("data = %p\n", image->data); 00184 printf("byte_order = %d\n", image->byte_order); 00185 printf("bitmap_unit = %d\n", image->bitmap_unit); 00186 printf("bitmap_bit_order = %d\n", image->bitmap_bit_order); 00187 printf("bitmap_pad = %d\n", image->bitmap_pad); 00188 printf("depth = %d\n", image->depth); 00189 printf("bytes_per_line = %d\n", image->bytes_per_line); 00190 printf("bits_per_pixel = %d\n", image->bits_per_pixel); 00191 printf("red_mask = %08x\n", image->red_mask); 00192 printf("green_mask = %08x\n", image->green_mask); 00193 printf("blue_mask = %08x\n", image->blue_mask); 00194 printf("map_entries = %d\n", fl_visual->visual->map_entries); 00195 #endif // DEBUG 00196 00197 d = alpha ? 4 : 3; 00198 00199 // Allocate the image data array as needed... 00200 if (!p) p = new uchar[w * h * d]; 00201 00202 // Initialize the default colors/alpha in the whole image... 00203 memset(p, alpha, w * h * d); 00204 00205 // Check that we have valid mask/shift values... 00206 if (!image->red_mask && image->bits_per_pixel > 12) { 00207 // Greater than 12 bits must be TrueColor... 00208 image->red_mask = fl_visual->visual->red_mask; 00209 image->green_mask = fl_visual->visual->green_mask; 00210 image->blue_mask = fl_visual->visual->blue_mask; 00211 00212 #ifdef DEBUG 00213 puts("\n---- UPDATED ----"); 00214 printf("fl_redmask = %08x\n", fl_redmask); 00215 printf("fl_redshift = %d\n", fl_redshift); 00216 printf("fl_greenmask = %08x\n", fl_greenmask); 00217 printf("fl_greenshift = %d\n", fl_greenshift); 00218 printf("fl_bluemask = %08x\n", fl_bluemask); 00219 printf("fl_blueshift = %d\n", fl_blueshift); 00220 printf("red_mask = %08x\n", image->red_mask); 00221 printf("green_mask = %08x\n", image->green_mask); 00222 printf("blue_mask = %08x\n", image->blue_mask); 00223 #endif // DEBUG 00224 } 00225 00226 // Check if we have colormap image... 00227 if (!image->red_mask) { 00228 // Get the colormap entries for this window... 00229 maxindex = fl_visual->visual->map_entries; 00230 00231 for (i = 0; i < maxindex; i ++) colors[i].pixel = i; 00232 00233 XQueryColors(fl_display, fl_colormap, colors, maxindex); 00234 00235 for (i = 0; i < maxindex; i ++) { 00236 cvals[i][0] = colors[i].red >> 8; 00237 cvals[i][1] = colors[i].green >> 8; 00238 cvals[i][2] = colors[i].blue >> 8; 00239 } 00240 00241 // Read the pixels and output an RGB image... 00242 for (y = 0; y < image->height; y ++) { 00243 pixel = (unsigned char *)(image->data + y * image->bytes_per_line); 00244 line = p + y * w * d; 00245 00246 switch (image->bits_per_pixel) { 00247 case 1 : 00248 for (x = image->width, line_ptr = line, index_mask = 128; 00249 x > 0; 00250 x --, line_ptr += d) { 00251 if (*pixel & index_mask) { 00252 line_ptr[0] = cvals[1][0]; 00253 line_ptr[1] = cvals[1][1]; 00254 line_ptr[2] = cvals[1][2]; 00255 } else { 00256 line_ptr[0] = cvals[0][0]; 00257 line_ptr[1] = cvals[0][1]; 00258 line_ptr[2] = cvals[0][2]; 00259 } 00260 00261 if (index_mask > 1) { 00262 index_mask >>= 1; 00263 } else { 00264 index_mask = 128; 00265 pixel ++; 00266 } 00267 } 00268 break; 00269 00270 case 2 : 00271 for (x = image->width, line_ptr = line, index_shift = 6; 00272 x > 0; 00273 x --, line_ptr += d) { 00274 i = (*pixel >> index_shift) & 3; 00275 00276 line_ptr[0] = cvals[i][0]; 00277 line_ptr[1] = cvals[i][1]; 00278 line_ptr[2] = cvals[i][2]; 00279 00280 if (index_shift > 0) { 00281 index_mask >>= 2; 00282 index_shift -= 2; 00283 } else { 00284 index_mask = 192; 00285 index_shift = 6; 00286 pixel ++; 00287 } 00288 } 00289 break; 00290 00291 case 4 : 00292 for (x = image->width, line_ptr = line, index_shift = 4; 00293 x > 0; 00294 x --, line_ptr += d) { 00295 if (index_shift == 4) i = (*pixel >> 4) & 15; 00296 else i = *pixel & 15; 00297 00298 line_ptr[0] = cvals[i][0]; 00299 line_ptr[1] = cvals[i][1]; 00300 line_ptr[2] = cvals[i][2]; 00301 00302 if (index_shift > 0) { 00303 index_shift = 0; 00304 } else { 00305 index_shift = 4; 00306 pixel ++; 00307 } 00308 } 00309 break; 00310 00311 case 8 : 00312 for (x = image->width, line_ptr = line; 00313 x > 0; 00314 x --, line_ptr += d, pixel ++) { 00315 line_ptr[0] = cvals[*pixel][0]; 00316 line_ptr[1] = cvals[*pixel][1]; 00317 line_ptr[2] = cvals[*pixel][2]; 00318 } 00319 break; 00320 00321 case 12 : 00322 for (x = image->width, line_ptr = line, index_shift = 0; 00323 x > 0; 00324 x --, line_ptr += d) { 00325 if (index_shift == 0) { 00326 i = ((pixel[0] << 4) | (pixel[1] >> 4)) & 4095; 00327 } else { 00328 i = ((pixel[1] << 8) | pixel[2]) & 4095; 00329 } 00330 00331 line_ptr[0] = cvals[i][0]; 00332 line_ptr[1] = cvals[i][1]; 00333 line_ptr[2] = cvals[i][2]; 00334 00335 if (index_shift == 0) { 00336 index_shift = 4; 00337 } else { 00338 index_shift = 0; 00339 pixel += 3; 00340 } 00341 } 00342 break; 00343 } 00344 } 00345 } else { 00346 // RGB(A) image, so figure out the shifts & masks... 00347 red_mask = image->red_mask; 00348 red_shift = 0; 00349 00350 while ((red_mask & 1) == 0) { 00351 red_mask >>= 1; 00352 red_shift ++; 00353 } 00354 00355 green_mask = image->green_mask; 00356 green_shift = 0; 00357 00358 while ((green_mask & 1) == 0) { 00359 green_mask >>= 1; 00360 green_shift ++; 00361 } 00362 00363 blue_mask = image->blue_mask; 00364 blue_shift = 0; 00365 00366 while ((blue_mask & 1) == 0) { 00367 blue_mask >>= 1; 00368 blue_shift ++; 00369 } 00370 00371 // Read the pixels and output an RGB image... 00372 for (y = 0; y < image->height; y ++) { 00373 pixel = (unsigned char *)(image->data + y * image->bytes_per_line); 00374 line = p + y * w * d; 00375 00376 switch (image->bits_per_pixel) { 00377 case 8 : 00378 for (x = image->width, line_ptr = line; 00379 x > 0; 00380 x --, line_ptr += d, pixel ++) { 00381 i = *pixel; 00382 00383 line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; 00384 line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; 00385 line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; 00386 } 00387 break; 00388 00389 case 12 : 00390 for (x = image->width, line_ptr = line, index_shift = 0; 00391 x > 0; 00392 x --, line_ptr += d) { 00393 if (index_shift == 0) { 00394 i = ((pixel[0] << 4) | (pixel[1] >> 4)) & 4095; 00395 } else { 00396 i = ((pixel[1] << 8) | pixel[2]) & 4095; 00397 } 00398 00399 line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; 00400 line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; 00401 line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; 00402 00403 if (index_shift == 0) { 00404 index_shift = 4; 00405 } else { 00406 index_shift = 0; 00407 pixel += 3; 00408 } 00409 } 00410 break; 00411 00412 case 16 : 00413 if (image->byte_order == LSBFirst) { 00414 // Little-endian... 00415 for (x = image->width, line_ptr = line; 00416 x > 0; 00417 x --, line_ptr += d, pixel += 2) { 00418 i = (pixel[1] << 8) | pixel[0]; 00419 00420 line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; 00421 line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; 00422 line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; 00423 } 00424 } else { 00425 // Big-endian... 00426 for (x = image->width, line_ptr = line; 00427 x > 0; 00428 x --, line_ptr += d, pixel += 2) { 00429 i = (pixel[0] << 8) | pixel[1]; 00430 00431 line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; 00432 line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; 00433 line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; 00434 } 00435 } 00436 break; 00437 00438 case 24 : 00439 if (image->byte_order == LSBFirst) { 00440 // Little-endian... 00441 for (x = image->width, line_ptr = line; 00442 x > 0; 00443 x --, line_ptr += d, pixel += 3) { 00444 i = (((pixel[2] << 8) | pixel[1]) << 8) | pixel[0]; 00445 00446 line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; 00447 line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; 00448 line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; 00449 } 00450 } else { 00451 // Big-endian... 00452 for (x = image->width, line_ptr = line; 00453 x > 0; 00454 x --, line_ptr += d, pixel += 3) { 00455 i = (((pixel[0] << 8) | pixel[1]) << 8) | pixel[2]; 00456 00457 line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; 00458 line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; 00459 line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; 00460 } 00461 } 00462 break; 00463 00464 case 32 : 00465 if (image->byte_order == LSBFirst) { 00466 // Little-endian... 00467 for (x = image->width, line_ptr = line; 00468 x > 0; 00469 x --, line_ptr += d, pixel += 4) { 00470 i = (((((pixel[3] << 8) | pixel[2]) << 8) | pixel[1]) << 8) | pixel[0]; 00471 00472 line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; 00473 line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; 00474 line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; 00475 } 00476 } else { 00477 // Big-endian... 00478 for (x = image->width, line_ptr = line; 00479 x > 0; 00480 x --, line_ptr += d, pixel += 4) { 00481 i = (((((pixel[0] << 8) | pixel[1]) << 8) | pixel[2]) << 8) | pixel[3]; 00482 00483 line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask; 00484 line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask; 00485 line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask; 00486 } 00487 } 00488 break; 00489 } 00490 } 00491 } 00492 00493 // Destroy the X image we've read and return the RGB(A) image... 00494 XDestroyImage(image); 00495 00496 return p; 00497 } 00498 00499 #endif 00500 00501 // 00502 // End of "$Id: fl_read_image.cxx 7903 2010-11-28 21:06:39Z matt $". 00503 //