fltk 1.3.0rc3
About: FLTK (Fast Light Tool Kit) is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and MacOS X. Release candidate.
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Fl_own_colormap.cxx

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00001 //
00002 // "$Id: Fl_own_colormap.cxx 7903 2010-11-28 21:06:39Z matt $"
00003 //
00004 // Private colormap support for the Fast Light Tool Kit (FLTK).
00005 //
00006 // Copyright 1998-2010 by Bill Spitzak and others.
00007 //
00008 // This library is free software; you can redistribute it and/or
00009 // modify it under the terms of the GNU Library General Public
00010 // License as published by the Free Software Foundation; either
00011 // version 2 of the License, or (at your option) any later version.
00012 //
00013 // This library is distributed in the hope that it will be useful,
00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00016 // Library General Public License for more details.
00017 //
00018 // You should have received a copy of the GNU Library General Public
00019 // License along with this library; if not, write to the Free Software
00020 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
00021 // USA.
00022 //
00023 // Please report all bugs and problems on the following page:
00024 //
00025 //     http://www.fltk.org/str.php
00026 //
00027 
00028 // Using the default system colormap can be a bad idea on PseudoColor
00029 // visuals, since typically every application uses the default colormap and
00030 // you can run out of colormap entries easily.
00031 //
00032 // The solution is to always create a new colormap on PseudoColor displays
00033 // and copy the first 16 colors from the default colormap so that we won't
00034 // get huge color changes when switching windows.
00035 
00036 #include <config.h>
00037 #include <FL/Fl.H>
00038 #include <FL/x.H>
00039 
00047 #ifdef WIN32
00048 // There is probably something relevant to do on MSWindows 8-bit displays
00049 // but I don't know what it is
00050 
00051 void Fl::own_colormap() {}
00052 
00053 #elif defined(__APPLE__)
00054 // MacOS X always provides a TrueColor interface...
00055 
00056 void Fl::own_colormap() {}
00057 #else
00058 // X version
00059 
00060 void Fl::own_colormap() {
00061   fl_open_display();
00062 #if USE_COLORMAP
00063   switch (fl_visual->c_class) {
00064   case GrayScale :
00065   case PseudoColor :
00066   case DirectColor :
00067     break;
00068   default:
00069     return; // don't do anything for non-colormapped visuals
00070   }
00071   int i;
00072   XColor colors[16];
00073   // Get the first 16 colors from the default colormap...
00074   for (i = 0; i < 16; i ++) colors[i].pixel = i;
00075   XQueryColors(fl_display, fl_colormap, colors, 16);
00076   // Create a new colormap...
00077   fl_colormap = XCreateColormap(fl_display,
00078                                 RootWindow(fl_display,fl_screen),
00079                                 fl_visual->visual, AllocNone);
00080   // Copy those first 16 colors to our own colormap:
00081   for (i = 0; i < 16; i ++)
00082     XAllocColor(fl_display, fl_colormap, colors + i);
00083 #endif
00084 }
00085 
00086 #endif
00087 
00088 //
00089 // End of "$Id: Fl_own_colormap.cxx 7903 2010-11-28 21:06:39Z matt $".
00090 //