fltk 1.3.0rc3
About: FLTK (Fast Light Tool Kit) is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and MacOS X. Release candidate.
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Fl_Clock.cxx

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00001 //
00002 // "$Id: Fl_Clock.cxx 7903 2010-11-28 21:06:39Z matt $"
00003 //
00004 // Clock widget for the Fast Light Tool Kit (FLTK).
00005 //
00006 // Copyright 1998-2010 by Bill Spitzak and others.
00007 //
00008 // This library is free software; you can redistribute it and/or
00009 // modify it under the terms of the GNU Library General Public
00010 // License as published by the Free Software Foundation; either
00011 // version 2 of the License, or (at your option) any later version.
00012 //
00013 // This library is distributed in the hope that it will be useful,
00014 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00015 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00016 // Library General Public License for more details.
00017 //
00018 // You should have received a copy of the GNU Library General Public
00019 // License along with this library; if not, write to the Free Software
00020 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
00021 // USA.
00022 //
00023 // Please report all bugs and problems on the following page:
00024 //
00025 //     http://www.fltk.org/str.php
00026 //
00027 
00028 #include <FL/Fl.H>
00029 #include <FL/Fl_Clock.H>
00030 #include <FL/fl_draw.H>
00031 #include <math.h>
00032 #include <time.h>
00033 #ifndef WIN32
00034 #  include <sys/time.h>
00035 #endif /* !WIN32 */
00036 
00037 // Original clock display written by Paul Haeberli at SGI.
00038 // Modifications by Mark Overmars for Forms
00039 // Further changes by Bill Spitzak for fltk
00040 
00041 const float hourhand[4][2] = {{-0.5f, 0}, {0, 1.5f}, {0.5f, 0}, {0, -7.0f}};
00042 const float  minhand[4][2] = {{-0.5f, 0}, {0, 1.5f}, {0.5f, 0}, {0, -11.5f}};
00043 const float  sechand[4][2] = {{-0.1f, 0}, {0, 2.0f}, {0.1f, 0}, {0, -11.5f}};
00044 
00045 static void drawhand(double ang,const float v[][2],Fl_Color fill,Fl_Color line)
00046 {
00047   fl_push_matrix();
00048   fl_rotate(ang);
00049   fl_color(fill); fl_begin_polygon();
00050   int i; for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_polygon();
00051   fl_color(line); fl_begin_loop();
00052   for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_loop();
00053   fl_pop_matrix();
00054 }
00055 
00056 void Fl_Clock_Output::drawhands(Fl_Color fill, Fl_Color line) {
00057   if (!active_r()) {
00058     fill = fl_inactive(fill);
00059     line = fl_inactive(line);
00060   }
00061   drawhand(-360*(hour()+minute()/60.0)/12, hourhand, fill, line);
00062   drawhand(-360*(minute()+second()/60.0)/60, minhand, fill, line);
00063   drawhand(-360*(second()/60.0), sechand, fill, line);
00064 }
00065 
00066 static void rect(double x, double y, double w, double h) {
00067   double r = x+w;
00068   double t = y+h;
00069   fl_begin_polygon();
00070   fl_vertex(x, y);
00071   fl_vertex(r, y);
00072   fl_vertex(r, t);
00073   fl_vertex(x, t);
00074   fl_end_polygon();
00075 }
00076 
00081 void Fl_Clock_Output::draw(int X, int Y, int W, int H) {
00082   Fl_Color box_color = type()==FL_ROUND_CLOCK ? FL_GRAY : color();
00083   Fl_Color shadow_color = fl_color_average(box_color, FL_BLACK, 0.5);
00084   draw_box(box(), X, Y, W, H, box_color);
00085   fl_push_matrix();
00086   fl_translate(X+W/2.0-.5, Y+H/2.0-.5);
00087   fl_scale((W-1)/28.0, (H-1)/28.0);
00088   if (type() == FL_ROUND_CLOCK) {
00089     fl_color(active_r() ? color() : fl_inactive(color()));
00090     fl_begin_polygon(); fl_circle(0,0,14); fl_end_polygon();
00091     fl_color(active_r() ? FL_FOREGROUND_COLOR : fl_inactive(FL_FOREGROUND_COLOR));
00092     fl_begin_loop(); fl_circle(0,0,14); fl_end_loop();
00093   }
00094   // draw the shadows:
00095   fl_push_matrix();
00096   fl_translate(0.60, 0.60);
00097   drawhands(shadow_color, shadow_color);
00098   fl_pop_matrix();
00099   // draw the tick marks:
00100   fl_push_matrix();
00101   fl_color(active_r() ? FL_FOREGROUND_COLOR : fl_inactive(FL_FOREGROUND_COLOR));
00102   for (int i=0; i<12; i++) {
00103     if (i==6) rect(-0.5, 9, 1, 2);
00104     else if (i==3 || i==0 || i== 9) rect(-0.5, 9.5, 1, 1);
00105     else rect(-0.25, 9.5, .5, 1);
00106     fl_rotate(-30);
00107   }
00108   fl_pop_matrix();
00109   // draw the hands:
00110   drawhands(selection_color(), FL_FOREGROUND_COLOR); // color was 54
00111   fl_pop_matrix();
00112 }
00113 
00117 void Fl_Clock_Output::draw() {
00118   draw(x(), y(), w(), h());
00119   draw_label();
00120 }
00121 
00128 void Fl_Clock_Output::value(int H, int m, int s) {
00129   if (H!=hour_ || m!=minute_ || s!=second_) {
00130     hour_ = H; minute_ = m; second_ = s;
00131     value_ = (H * 60 + m) * 60 + s;
00132     damage(FL_DAMAGE_CHILD);
00133   }
00134 }
00135 
00142 void Fl_Clock_Output::value(ulong v) {
00143   value_ = v;
00144   struct tm *timeofday;
00145   // Some platforms, notably Windows, now use a 64-bit time_t value...
00146   time_t vv = (time_t)v;
00147   timeofday = localtime(&vv);
00148   value(timeofday->tm_hour, timeofday->tm_min, timeofday->tm_sec);
00149 }
00150 
00157 Fl_Clock_Output::Fl_Clock_Output(int X, int Y, int W, int H, const char *L)
00158 : Fl_Widget(X, Y, W, H, L) {
00159   box(FL_UP_BOX);
00160   selection_color(fl_gray_ramp(5));
00161   align(FL_ALIGN_BOTTOM);
00162   hour_ = 0;
00163   minute_ = 0;
00164   second_ = 0;
00165   value_ = 0;
00166 }
00167 
00169 
00176 Fl_Clock::Fl_Clock(int X, int Y, int W, int H, const char *L)
00177   : Fl_Clock_Output(X, Y, W, H, L) {}
00178 
00186 Fl_Clock::Fl_Clock(uchar t, int X, int Y, int W, int H, const char *L)
00187   : Fl_Clock_Output(X, Y, W, H, L) {
00188   type(t);
00189   box(t==FL_ROUND_CLOCK ? FL_NO_BOX : FL_UP_BOX);
00190 }
00191 
00192 static void tick(void *v) {
00193   ((Fl_Clock*)v)->value(time(0));
00194   Fl::add_timeout(1.0, tick, v);
00195 }
00196 
00197 int Fl_Clock::handle(int event) {
00198   switch (event) {
00199   case FL_SHOW:
00200     tick(this);
00201     break;
00202   case FL_HIDE:
00203     Fl::remove_timeout(tick, this);
00204     break;
00205   }
00206   return Fl_Clock_Output::handle(event);
00207 }
00208   
00212 Fl_Clock::~Fl_Clock() {
00213   Fl::remove_timeout(tick, this);
00214 }
00215 
00216 //
00217 // End of "$Id: Fl_Clock.cxx 7903 2010-11-28 21:06:39Z matt $".
00218 //